iOS application descriptor file notes

Just some notes to myself and perhaps other people about the application descriptor file and the settings it allow you to configure.

language settings (AIR 3.2)
You can specify the language your app supports including app descriptions in all supported languages. Add snippet below

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<supportedLanguages>en</supportedLanguages>

more or less anywhere in the rootnode (application) of the application descriptor xml. If your app supports more languages, seperate them with comma’s. Your app does not show up in the appstore in other languages.
(via and more on: http://www.flashrealtime.com/supported-languages-adobe-ai/)

Icons without the default glow
If you want the icon of your app without the default glow Apple adds to it, add line 8 of the snippet below to the InfoAdditions element (at the bottom of the application descriptor)

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<iPhone>
    <InfoAdditions>
    <![CDATA[
       <key>UIDeviceFamily</key>
       <array>
         <string>1</string>
       </array>
       <key>UIPrerenderedIcon</key><true/>
   ]]>
    </InfoAdditions>
</iPhone>
Low res assets (480×320) fullscreen on high res (960×640) iPhone screen
Add following snippet to the iPhone element shown above.

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<requestedDisplayResolution>standard</requestedDisplayResolution>

Looks crap while testing on the desktop; The graphics only cover the top-left quarter of the full resolution, but on the device it will be OK.

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